Operational Gaming: An International Approach
Abstract
Operational gaming involves several people interacting in a simulation of a real-world problem for the purpose of aiding decision making, planning or policy implementation.
Contributors to this first book on international aspects of the subject are leading gaming experts from the United States, (including Martin Shubik and Richard Duke), Western Europe, and Japan as well as from the Soviet Union and other socialist countries. It includes such topics as the use of operational gaming in practice in several areas of industry, East-West trade games, the international transfer of gaming technology, the use of gaming for futures research, methods of game construction, taxonomies of gaming and new gaming methods focused on interaction between humans and the computer.